Session 01Istanbul, Türkiye

Game theory.Mind like a machine.Play with the system.

Innovative systems for interactive worlds — where game theory meets artificial intelligence.

Computer EngineerAI EngineerUnity Game DeveloperMobile DeveloperProblem Solver
01 — Ethos

Innovative play. Rigorous theory. Intelligence that serves the player.

Innovative systems for interactive worlds — where game theory meets artificial intelligence.

I design interactive systems where game theory informs AI, and AI sharpens gameplay — from Unity puzzles to care platforms and research prototypes. Craft first. Hype never.

02 — Hangar

Projects from the bench

  • 01
    BlockSlide

    A Unity 6 mobile puzzle — sliding blocks, tight loops, iOS-first.

    Inkframe's BlockSlide is a Unity 6 puzzle built for App Store first. Monetization, IAP and privacy pipeline wired for shipping — game feel tuned for one-thumb sessions.

    2026 · Game DevelopmentIn progressUnity 6 / C# / iOS / AdMob / Firebase
  • 02
    Kiel AI

    AI layer for Kiel — smarter support signals on top of the care platform.

    TypeScript AI stack extending the Kiel ecosystem. Exploring how machine intelligence can assist therapists and families without replacing human judgment.

    2026 · Artificial IntelligenceIn progressTypeScript / AI / Node.js
  • 03
    Kiel

    A support system for autistic children and their families — routines, experts, progress.

    React Native client plus Node backend: daily activity tracking, educational games, expert appointments and development reports. Capstone-born, product-shaped.

    2025 · MobileShippedReact Native / TypeScript / Node.js / MongoDB / JWT