Game theory.Mind like a machine.Play with the system.
Innovative systems for interactive worlds — where game theory meets artificial intelligence.
Innovative play. Rigorous theory. Intelligence that serves the player.
Innovative systems for interactive worlds — where game theory meets artificial intelligence.
I design interactive systems where game theory informs AI, and AI sharpens gameplay — from Unity puzzles to care platforms and research prototypes. Craft first. Hype never.
Projects from the bench
- 01BlockSlide
A Unity 6 mobile puzzle — sliding blocks, tight loops, iOS-first.
Inkframe's BlockSlide is a Unity 6 puzzle built for App Store first. Monetization, IAP and privacy pipeline wired for shipping — game feel tuned for one-thumb sessions.
2026 · Game DevelopmentIn progressUnity 6 / C# / iOS / AdMob / Firebase - 02Kiel AI
AI layer for Kiel — smarter support signals on top of the care platform.
TypeScript AI stack extending the Kiel ecosystem. Exploring how machine intelligence can assist therapists and families without replacing human judgment.
2026 · Artificial IntelligenceIn progressTypeScript / AI / Node.js - 03Kiel
A support system for autistic children and their families — routines, experts, progress.
React Native client plus Node backend: daily activity tracking, educational games, expert appointments and development reports. Capstone-born, product-shaped.
2025 · MobileShippedReact Native / TypeScript / Node.js / MongoDB / JWT
